Gameplay & Mechanics
Guides on how to play Master of Lore—rules, turn structure, inventory, character creation, etc.
- How does the AI adapt to my gameplay?
- Can I play with friends?
- Is the game available on multiple devices?
- What happens if I stop in the middle of a session?
- Character Creation
- Using the Inventory System
- Understanding Tension
- Combat
- Encounters
- What is Tension and how does it work?
- What happens if I fail a test?
- What is the difference between a Rival and a Nemesis?
- How do Free Turns work?
- What are NPCs and how do they work?
- What does “Use Ability” mean?
- How does Loot work?
- What happens if my character dies?
- Can I have multiple characters?
- How does saving work?
- Can I play offline?
- What is the Status button?
- Can NPCs betray me?
- How do I know what my current mission is?
- Do missions have time limits?
- Can I refuse a mission?
- What if I feel stuck during a mission?
- What happens if I fail a mission?
- Can missions branch into different outcomes?
- Are missions replayable?
- Can I save and return to a mission later?
- How do Ability checks work?
- Can I choose which Ability to use?
- How do NPC interactions affect the game?
- What’s the difference between public and private interactions? (future feature)
- How do rerolls work?
- Can I lose items or gold permanently?
- Does Loremaster ever get “stuck”?