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What role do NPCs play in Sage's storytelling system?

That’s an excellent question — because NPCs (non-player characters) are at the heart of how the SAGE storytelling engine brings its worlds to life.

In Master of Lore, NPCs aren’t static or scripted — they’re adaptive narrative agents.

They remember your past interactions, react dynamically to your choices, and influence the story’s tone and direction.

A friend can become an enemy, an enemy a reluctant ally, or a bystander a key part of your fate — all depending on how you treat them.

SAGE uses every NPC to reflect your character’s growth and to make each story feel personal, reactive, and alive.

No two journeys are ever the same — because no two heroes make the same friends or foes.